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THE                      JOURNAL OF ECONOMIC SCIENCES: THEORY AND PRACTICE, V.81, # 1, 2024, pp. 40-50


                    A QUALITATIVE STUDY ON THE DEFINITION AND CONCEPT

                                               OF GAMIFICATION
                                                                         1

                                                              1,2
                                           Bahman Huseynli , Aypar Uslu      3

                    1  PhD candidate, Department of Marketing, Institute of Social Science, Marmara
                    University, Istanbul, Türkiye;
                    2  Lecturer, Department of Business Administration, Azerbaijan State University of
                    Economics (UNEC), Baku, Azerbaijan. E-mail: [email protected],
                    ORCID No: https://orcid.org/0000-0001-8139-3712
                    3  Prof. Dr., Faculty of Business Administration, Marmara University, Istanbul,
                    Türkiye. E-mail: [email protected], ORCID No: https://orcid.org/0000-0002-
                    6994-9367

                    https://doi.org/jestp.2024.81.01.03

                           Received: January 08; accepted May 16, 2024; published online July 26, 2024

                    ABSTRACT

                    The main purpose of this study is to systematically compile theoretical information
                    about  the  definition  and  concept  of  gamification.  In  this  context,  the  study  is  a
                    qualitative  research  and  literature  review,  and  systematic  approach  methods  were
                    used.  As  a  result  of  the  study,  it  was  determined  that  the  term  and  concept  of
                    gamification are new approaches and are an increasing field both in practice and in
                    academic  literature.  Gamification,  which  is  spreading  more  rapidly,  especially  in
                    business and marketing applications, is expanding its use as one of the innovative
                    strategies in the field of marketing, including customer relationship management. The
                    main  focus  during  the  analysis  and  evaluation  process  was  to  produce  a
                    comprehensive study on the definition and concept of gamification.

                    Keywords: gamification, definitions of gamification, gamification concept

                    Jel Classification: M31, O30







                    1 This study was derived from the doctoral thesis titled “Developing a Scale for Gamification
                    in  Marketing”,  done  by  Bahman  Huseynli  under  Prof.  Dr.  Aypar  Uslu`s  supervision,  at
                    Department of Marketing, Social Sciences Institute, Marmara University.

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